| 12
 3
 4
 5
 6
 7
 8
 9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 
 | /*
 ascii art conversion utility
 Copyright 2001 Damian Yerrick
 
 Permission is hereby granted, free of charge, to any person obtaining
 a copy of this software and associated documentation files (the
 "Software"), to deal in the Software without restriction, including
 
 without limitation the rights to use, copy, modify, merge, publish,
 distribute, sublicense, and/or sell copies of the Software, and to
 permit persons to whom the Software is furnished to do so, subject to
 the following conditions:
 
 The above copyright notice and this permission notice shall be
 included in all copies or substantial portions of the Software.
 
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
 OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 IN THE SOFTWARE.
 
 */
 /*
 
 ascii.c converts a bitmap (in .bmp or .pcx format) to ASCII art.
 It treats the least significant bitplane as a monochrome image,
 making 0 dark and 1 light.  Each character sent to stdout represents
 a 2x2 cell in the bitmap.
 
 It uses the Allegro library to read the bitmap.  Allegro is a
 multimedia library that has been ported to POSIX+X11, DOS, Windows,
 BeOS, and Mac OS.  There are library extensions that allow Allegro
 to handle other file formats such as PNG.
 http://alleg.sourceforge.net/allegro/
 
 Because of the simple design of the program, it is also extremely
 easy to port to other imaging APIs.
 
 Compilation on DOS:
 gcc -Wall -O ascii.c -lalleg -o ascii.exe
 Compilation on Linux:
 gcc -Wall -O ascii.c `allegro-config --libs` -o ascii
 
 */
 
 #include <allegro.h>
 #include <stdio.h>
 #include <stdlib.h>
 
 /* the following characters' glyphs represent 2x2 pixel tiles */
 const char tiles[16] = {
 'M', 'P', 'V', '"',
 'b', ')', '\\','\'',
 'd', '/', '(', '`',
 'a', '.', ',', ' '
 };
 
 int main(int argc, char **argv)
 {
 BITMAP *bmp;
 int y;
 
 install_allegro(SYSTEM_NONE, &errno, atexit);
 
 if(argc != 2)
 {
 allegro_message("usage: ascii foo.bmp\n");
 return EXIT_FAILURE;
 }
 
 /* if you've installed Allegro library extensions for
 other bitmap formats, register their functions here */
 
 bmp = load_bitmap(argv[1], NULL);
 if(bmp == NULL)
 {
 allegro_exit();
 
 fprintf(stderr, "ascii Error: could not load bitmap `%s'\n", argv[1]);
 return EXIT_FAILURE;
 }
 
 for(y = 0; y < bmp->h; y += 2)
 {
 int x;
 for(x = 0; x < bmp->w; x += 2)
 {
 int c = 0;
 if(getpixel(bmp, x,   y  ) & 1)
 c |= 8;
 if(getpixel(bmp, x+1, y  ) & 1)
 c |= 4;
 if(getpixel(bmp, x,   y+1) & 1)
 c |= 2;
 if(getpixel(bmp, x+1, y+1) & 1)
 c |= 1;
 putchar(tiles[c]);
 }
 putchar('\n');
 }
 destroy_bitmap(bmp);
 
 return EXIT_SUCCESS;
 } END_OF_MAIN();
 
 |